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matrix-bg/js/index.js

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JavaScript
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2019-08-13 00:35:41 +00:00
window.addEventListener('load', eventWindowLoaded, false);
function eventWindowLoaded () {
canvasApp();
}
function canvasSupport (e) {
return !!e.getContext;
}
function canvasApp () {
var canvas = document.getElementById('myCanvas');
if (!canvasSupport(myCanvas)) {
return;
}
var ctx = canvas.getContext('2d');
var w = canvas.width = window.innerWidth;
var h = canvas.height = window.innerHeight;
var yPositions = Array(300).join(0).split('');
function runMatrix() {
if (typeof Game_Interval != 'undefined') clearInterval(Game_interval);
Game_Interval = setInterval(drawScreen, 33);
}
function drawScreen () {
ctx.fillStyle = 'rgba(0,0,0,.05)';
ctx.fillRect(0, 0, w, h);
ctx.fillStyle = '#0f0';
ctx.font = '10px Nasalization';
yPositions.map(function(y, index){
text = String.fromCharCode(1e2 + Math.random() * 33);
x = (index * 10) + 10;
ctx.fillText(text, x, y);
if (y > 100 + Math.random() * 1e4) {
yPositions[index] = 0;
} else {
yPositions[index] = y + 10;
}
})
}
runMatrix();
}